![]() ![]() Many more under-the-hood changes and fixes.Implemented API: coreinit.FSOpenFileExAsync (used by some homebrew).Added symbol/function list to debugger + other small debugger/assembler improvements.Latency for wiimotes should be a bit better now.The account list in the title manager save exporter is no longer empty.Fixed a crash that could happen when loading.Fixed a crash that could happen when the path to Cemu.exe contained unicode characters.Seen in Wind Waker if letting the game idle on the title screen for 2 minutes. Fixed a logging related crash that could occur under very specific circumstances.Fixes crash in Call of Duty: Black Ops II Made nsysnet a little less crash prone. ![]() Fixed a crash in the H264 video decoder.Most notably SDL (input & motion) and wxWidgets (UI). Going forward, we simplified the versioning a bit by using shorter version numbers (2.0, 2.1, 2.2, 2.3.).Preliminary Linux builds are available, but be warned that they are still very rough around the edges.Part of the reason it was open sourced, was that the main developer had been doing it alone for quite a while and so now it's open source hopefully more people will help develop it further. While Cemu should work fine on Linux, they also mentioned there are some lingering issues mostly around the user interface. Cemu, the Wii U emulator has a big new 2.0 release and it is now officially open source and available for Linux too.įor Linux, most people do need to compile it from source as there's only an Ubuntu package right now but the developer has said in the announcement post that they're looking into AppImage and Flatpak to make it easier. ![]()
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